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Formations of Player Agency and Gender in Gothic Video Games.
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Edinburgh Companions to the Gothic. Edinburgh University Press, Edinburgh University, pp. This essay contextualises and investigates critically the connections between the design of player agency and formations of gender within the Gothic video game. In order to help locate a general rather than specialist reader, it begins with a short account of the scope of the Gothic in video games and demonstrates how certain formal qualities of games shape the way that the Gothic is articulated.